Playing popular songs with Arduino and a buzzer

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Buzzer is used to generate sound, beep or even melody of a song. It can be found in alarm devices, computers, timers and confirmation of user input such as a mouse click or keystroke.

A piezo buzzer is not like a regular speaker that you might think of. It uses a material that actually changes shape when you apply electricity to it which in turn creates noise. The faster you bend the material, the higher the pitch of the noise that is produced.

How to use the NRF24L01 module with Arduino

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Having two or more Arduino boards be able to communicate with each other wirelessly over a distance opens lots of possibilities like remotely monitoring sensor data, controlling robots, home automation and the list goes on. A good, reliable and inexpensive solution is NRF24L01.

The NRF24L01+ is a newer version of the NRF24L01, capable of doing an extra 250kbps of on-air data rate while the one without “+” has only 1Mbps and 2Mbps. Both versions can be mixed together as long as 1 or 2 MBps is being used as the data rate.

Play Christmas melody with Arduino and a buzzer

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Buzzer is used to generate sound, beep or even melody of a song. It can be found in alarm devices, computers, timers and confirmation of user input such as a mouse click or keystroke.

A piezo buzzer is not like a regular speaker that you might think of. It uses a material that actually changes shape when you apply electricity to it which in turn creates noise. The faster you bend the material, the higher the pitch of the noise that is produced.

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Using push buttons with Arduino

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Today we are going to speak about push buttons, the wiring and how to implement the code for this circuit elements in Arduino. Push buttons connect two points in a circuit when you press them. That means that logic state of the circuit change when you press and keep pressed the button.

How to use potentiometer with Arduino

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A potentiometer is a simple knob that provides a variable resistance, which we can read into the Arduino board as an analog value. They can be attuned from zero ohms to whatever maximum resistance that is specific to it. For example, a potentiometer of 10 kΩ can be adjusted from 0 Ω to its maximum of 10 kΩ.

How to use an analog module with Arduino

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The KY-023 is an easy-to-use analog joystick. The joystick uses a biaxial potentiometer to control the X and Y axis. It also has an integrated push button. In this tutorial, it is shown how to connect the KY-023 joystick with the Arduino and how to use it.

How to use tricolor LED module with Arduino

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The KY-016 is capable of producing wide range of different colors by mixing blue, green and red lights. The RGB LED module will not require any limiting resistors. Those resistors are already integrated in the circuit, and so 5V can be directly used as power input.

Getting started with Arduino Nano

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Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online. You can tell your board what to do by sending a set of instructions to the microcontroller on the board. To do so you use the Arduino programming language and the Arduino Software (IDE).

Regulated power supply module based on AMS1117

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We often use the power supplies like batteries or direct AC/DC supply which are normally in higher ranges compared to the actual requirement for the circuit. In that cases we need this kind of voltage regulators which can regulate and vary the voltage levels for the circuit requirement.

The AMS1117 series of chips are linear voltage regulators with low voltage drop. The modules based on the AMS1117 chip provide constant 3.3V or 5V outputs from an unregulated DC input. It's very compact and can be included in your project schema or you can use it together with a breadboard for circuit testing.

Getting started with Arduino Mega

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Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online. You can tell your board what to do by sending a set of instructions to the microcontroller on the board. To do so you use the Arduino programming language and the Arduino Software (IDE).

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