Complementary filter and relative orientation with MPU9250

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MPU-9250 is one of the most advanced combined accelerometer, gyroscope and compass small size sensors currently available. It replaces the popular MPU-9150 lowering the power consumption, improving gyro noise and compass full scale range performance. It has many advanced features, including low pass filtering, motion detection and even a programmable specialized processor.

Getting started with Arduino Nano

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Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online. You can tell your board what to do by sending a set of instructions to the microcontroller on the board. To do so you use the Arduino programming language and the Arduino Software (IDE).

Using switch buttons with Arduino

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Let's speak now about switch buttons, the wiring and how to implement the code for this circuit elements in Arduino. Switch buttons connect two points in a circuit when you press them and maintain the state without the need to keep the button pressed. That means that logic state of the circuit change every time you press the button.

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Getting real-time position using MPU9250

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  • 11 mins read
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MPU-9250 is one of the most advanced combined accelerometer, gyroscope and compass small size sensors currently available. It replaces the popular MPU-9150 lowering the power consumption, improving gyro noise and compass full scale range performance. It has many advanced features, including low pass filtering, motion detection and even a programmable specialized processor.

Using touch sensor with Arduino

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Touch sensor (also known as touch button) is widely used to control devices. It detects touch, force or pressure on its surface changing the logic state of the circuit. Actually, it works in very similar way as to buttons. Checkout the wiring and Arduino code implementation to track the current state and the state changes.

Getting started with Arduino Mega

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Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs - light on a sensor, a finger on a button, or a Twitter message - and turn it into an output - activating a motor, turning on an LED, publishing something online. You can tell your board what to do by sending a set of instructions to the microcontroller on the board. To do so you use the Arduino programming language and the Arduino Software (IDE).

DIY - Universal RC Joystick: concept

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Controlling devices over a distance opens lots of possibilities. Our Arduino roadmap contains many projects that must be controlled remotely and sometimes on a long-distance. Of course, it can be done with a PC but our experience has shown that it becomes complicated when you need long way, portable and rapid communications. Our solution was designing a multi-functional remote controller, we have called it AirControl.

DIY - Universal RC Joystick: mounting

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Based on the solution of designing multi-functional remote controller and being aware of the needs we started building the joystick. The cover with controls is ready for use but we miss the most important part: the microcontroller. Once more, our decision falls on Arduino Nano. It perfectly fits by size providing all the necessary functionality.

DIY - Universal RC Joystick: controls

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Based on the solution of designing multi-functional remote controller and being aware of the needs we started building the joystick. It will have 4 push buttons, 2 switch buttons, 2 potentiometers and two analog modules. And, additional 2 push buttons integrated on the analog joystick module.

DIY - Universal RC Joystick: code

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  • 10 mins read
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The physical part of the controller is finished but what about the brain? Once more, our decision falls on Arduino Nano. It perfectly fits by size providing all the necessary functionality. For programming a Nano board we need a USB to serial interface which can be hooked up to the programing header located on the top side of our controller.